
Under the Skeksis Castle exists the Catacombs, another small set that needed to give a lot of options, including hold a fight sequence and several changes to elements of the design that would allow for it to be larger then it was.
Every wall section and floor section was required to float away for camera or puppeteering access and yet the design of the cave, filled with stalagmites and stalagmites sculpted to feel like barbed teeth and antlers, also needed to feel totally bedded in to and built up from the space.
We created a series of 'islands' that each held clusters columns and 'horns' that could be turned around and repositioned, and fit in to each other another way. There was also a modular central wall to the space that gradually had sections taken away to transform it into a fully open cave.





























































