
- Project
- BRIDGET JONES: MAD ABOUT THE BOY
- Role
- Production Design / Development (Uncredited)
- Scope
- Feature Film
18-months from initial conversations and development, soft preparation period across three script versions and the writers’ strikes.
I developed location choices and interior concepts for Bridget’s home and neighbourhood; the work shown includes the location journey and studio-set development.




A click through all of Bridget’s World

For Bridget Jones: Mad About the Boy, I worked as Production Designer, on and off, over an 18-month period from first conversations and mood boards, into nine months of soft prep and prep, taking the project through three versions of the script and the disruption of the writers’ strikes. Although many of the major design choices developed during that time remained in the finished film, I was sadly uncredited.
I have a tremendous love for the romantic comedy genre, so it was a joy to help create Bridget’s world at a new stage in her life while retaining the warmth, familiarity and character audiences associate with the films.
Bridget’s world needed to feel lived-in, personal and immediately recognisable, particularly through her home and interiors. Although she was now living in a different part of London, the location choices still needed to carry the history of the character while reflecting how her life had changed — balancing the familiar disorder, humour and intimacy of Bridget’s world with a more mature domestic life.
Below are a series of images of the house and neighbourhood I found for Bridget’s home, alongside some ‘work in progress’ visuals for the interiors, which were developed as a studio set build during my time on the film and later decorated by the designer who followed me.
The slideshow of location choices and concepts, presented in story order, gives a sense of the visual journey I had developed for the film and of how Bridget’s world might have evolved had I been able to see the project through.
Most of the visuals across my website were created by me. In this case, however, the concept artwork shown below was created by the wonderful Katren Wood and Jonas Bethge.




















































